C Language - Overview
C is a general-purpose, high-level language that was originally developed by Dennis M. Ritchie to develop the UNIX operating system at Bell Labs. C was originally first implemented on the DEC PDP-11 computer in 1972.
In 1978, Brian Kernighan and Dennis Ritchie produced the first publicly available description of C, now known as the K&R standard.
The UNIX operating system, the C compiler, and essentially all UNIX application programs have been written in C. C has now become a widely used professional language for various reasons −
- Easy to learn
- Structured language
- It produces efficient programs
- It can handle low-level activities
- It can be compiled on a variety of computer platforms
Facts about C
- C was invented to write an operating system called UNIX.
- C is a successor of B language which was introduced around the early 1970s.
- The language was formalized in 1988 by the American National Standard Institute (ANSI).
- The UNIX OS was totally written in C.
- Today C is the most widely used and popular System Programming Language.
- Most of the state-of-the-art software have been implemented using C.
- Today's most popular Linux OS and RDBMS MySQL have been written in C.
Why use C?
C was initially used for system development work, particularly the programs that make-up the operating system. C was adopted as a system development language because it produces code that runs nearly as fast as the code written in assembly language. Some examples of the use of C might be −
- Operating Systems
- Language Compilers
- Assemblers
- Text Editors
- Print Spoolers
- Network Drivers
- Modern Programs
- Databases
- Language Interpreters
- Utilities
C Programs
A C program can vary from 3 lines to millions of lines and it should be written into one or more text files with extension ".c"; for example, hello.c. You can use "vi", "vim" or any other text editor to write your C program into a file.
This tutorial assumes that you know how to edit a text file and how to write source code inside a program file.
C - Environment Setup
Try it Option Online
We have set up the C Programming environment on-line, so that you can compile and execute all the available examples on line. It gives you confidence in what you are reading and enables you to verify the programs with different options. Feel free to modify any example and execute it on-line.Try the following example using our on-line compiler available at CodingGround.#include <stdio.h> int main() { /* my first program in C */ printf("Hello, World! \n"); return 0; }For most of the examples given in this tutorial, you will find a Try it option in our website code sections at the top right corner that will take you to the online compiler. So just make use of it and enjoy your learning.
Local Environment Setup
If you want to set up your environment for C programming language, you need the following two software tools available on your computer, (a) Text Editor and (b) The C Compiler.
Text Editor
This will be used to type your program. Examples of few a editors include Windows Notepad, OS Edit command, Brief, Epsilon, EMACS, and vim or vi.
The name and version of text editors can vary on different operating systems. For example, Notepad will be used on Windows, and vim or vi can be used on windows as well as on Linux or UNIX.
The files you create with your editor are called the source files and they contain the program source codes. The source files for C programs are typically named with the extension ".c".
Before starting your programming, make sure you have one text editor in place and you have enough experience to write a computer program, save it in a file, compile it and finally execute it.
The C Compiler
The source code written in source file is the human readable source for your program. It needs to be "compiled", into machine language so that your CPU can actually execute the program as per the instructions given.
The compiler compiles the source codes into final executable programs. The most frequently used and free available compiler is the GNU C/C++ compiler, otherwise you can have compilers either from HP or Solaris if you have the respective operating systems.
The following section explains how to install GNU C/C++ compiler on various OS. We keep mentioning C/C++ together because GNU gcc compiler works for both C and C++ programming languages.
Installation on UNIX/Linux
If you are using Linux or UNIX, then check whether GCC is installed on your system by entering the following command from the command line −
$ gcc -v
If you have GNU compiler installed on your machine, then it should print a message as follows −
Using built-in specs. Target: i386-redhat-linux Configured with: ../configure --prefix=/usr ....... Thread model: posix gcc version 4.1.2 20080704 (Red Hat 4.1.2-46)
If GCC is not installed, then you will have to install it yourself using the detailed instructions available at http://gcc.gnu.org/install/
This tutorial has been written based on Linux and all the given examples have been compiled on the Cent OS flavor of the Linux system.
Installation on Mac OS
If you use Mac OS X, the easiest way to obtain GCC is to download the Xcode development environment from Apple's web site and follow the simple installation instructions. Once you have Xcode setup, you will be able to use GNU compiler for C/C++.
Xcode is currently available atdeveloper.apple.com/technologies/tools/.
Installation on Windows
To install GCC on Windows, you need to install MinGW. To install MinGW, go to the MinGW homepage, www.mingw.org, and follow the link to the MinGW download page. Download the latest version of the MinGW installation program, which should be named MinGW-<version>.exe.
While installing Min GW, at a minimum, you must install gcc-core, gcc-g++, binutils, and the MinGW runtime, but you may wish to install more.
Add the bin subdirectory of your MinGW installation to your PATHenvironment variable, so that you can specify these tools on the command line by their simple names.
After the installation is complete, you will be able to run gcc, g++, ar, ranlib, dlltool, and several other GNU tools from the Windows command line.
C - Program Structure
Before we study the basic building blocks of the C programming language, let us look at a bare minimum C program structure so that we can take it as a reference in the upcoming chapters.
Hello World Example
A C program basically consists of the following parts −
- Preprocessor Commands
- Functions
- Variables
- Statements & Expressions
- Comments
Let us look at a simple code that would print the words "Hello World" −
#include <stdio.h> int main() { /* my first program in C */ printf("Hello, World! \n"); return 0; }
Let us take a look at the various parts of the above program −
- The first line of the program #include <stdio.h> is a preprocessor command, which tells a C compiler to include stdio.h file before going to actual compilation.
- The next line int main() is the main function where the program execution begins.
- The next line /*...*/ will be ignored by the compiler and it has been put to add additional comments in the program. So such lines are called comments in the program.
- The next line printf(...) is another function available in C which causes the message "Hello, World!" to be displayed on the screen.
- The next line return 0; terminates the main() function and returns the value 0.
Compile and Execute C Program
Let us see how to save the source code in a file, and how to compile and run it. Following are the simple steps −
- Open a text editor and add the above-mentioned code.
- Save the file as hello.c
- Open a command prompt and go to the directory where you have saved the file.
- Type gcc hello.c and press enter to compile your code.
- If there are no errors in your code, the command prompt will take you to the next line and would generate a.outexecutable file.
- Now, type a.out to execute your program.
- You will see the output "Hello World" printed on the screen.
$ gcc hello.c $ ./a.out Hello, World!
Make sure the gcc compiler is in your path and that you are running it in the directory containing the source file hello.c.
C - Basic Syntax
You have seen the basic structure of a C program, so it will be easy to understand other basic building blocks of the C programming language.
Tokens in C
A C program consists of various tokens and a token is either a keyword, an identifier, a constant, a string literal, or a symbol. For example, the following C statement consists of five tokens −
printf("Hello, World! \n");
The individual tokens are −
printf ( "Hello, World! \n" ) ;
Semicolons
In a C program, the semicolon is a statement terminator. That is, each individual statement must be ended with a semicolon. It indicates the end of one logical entity.
Given below are two different statements −
printf("Hello, World! \n"); return 0;
Comments
Comments are like helping text in your C program and they are ignored by the compiler. They start with /* and terminate with the characters */ as shown below −
/* my first program in C */
You cannot have comments within comments and they do not occur within a string or character literals.
Identifiers
A C identifier is a name used to identify a variable, function, or any other user-defined item. An identifier starts with a letter A to Z, a to z, or an underscore '_' followed by zero or more letters, underscores, and digits (0 to 9).
C does not allow punctuation characters such as @, $, and % within identifiers. C is a case-sensitive programming language. Thus, Manpower and manpower are two different identifiers in C. Here are some examples of acceptable identifiers −
mohd zara abc move_name a_123 myname50 _temp j a23b9 retVal
Keywords
The following list shows the reserved words in C. These reserved words may not be used as constants or variables or any other identifier names.
auto | else | long | switch |
break | enum | register | typedef |
case | extern | return | union |
char | float | short | unsigned |
const | for | signed | void |
continue | goto | sizeof | volatile |
default | if | static | while |
do | int | struct | _Packed |
double |
Whitespace in C
A line containing only whitespace, possibly with a comment, is known as a blank line, and a C compiler totally ignores it.
Whitespace is the term used in C to describe blanks, tabs, newline characters and comments. Whitespace separates one part of a statement from another and enables the compiler to identify where one element in a statement, such as int, ends and the next element begins. Therefore, in the following statement −
int age;
there must be at least one whitespace character (usually a space) between int and age for the compiler to be able to distinguish them. On the other hand, in the following statement −
fruit = apples + oranges; // get the total fruit
no whitespace characters are necessary between fruit and =, or between = and apples, although you are free to include some if you wish to increase readability.
C - Data Types
Data types in c refer to an extensive system used for declaring variables or functions of different types. The type of a variable determines how much space it occupies in storage and how the bit pattern stored is interpreted.
The types in C can be classified as follows −
S.N. | Types & Description |
---|---|
1 |
Basic Types
They are arithmetic types and are further classified into: (a) integer types and (b) floating-point types.
|
2 |
Enumerated types
They are again arithmetic types and they are used to define variables that can only assign certain discrete integer values throughout the program.
|
3 |
The type void
The type specifier void indicates that no value is available.
|
4 |
Derived types
They include (a) Pointer types, (b) Array types, (c) Structure types, (d) Union types and (e) Function types.
|
The array types and structure types are referred collectively as the aggregate types. The type of a function specifies the type of the function's return value. We will see the basic types in the following section, where as other types will be covered in the upcoming chapters.
Integer Types
The following table provides the details of standard integer types with their storage sizes and value ranges −
Type | Storage size | Value range |
---|---|---|
char | 1 byte | -128 to 127 or 0 to 255 |
unsigned char | 1 byte | 0 to 255 |
signed char | 1 byte | -128 to 127 |
int | 2 or 4 bytes | -32,768 to 32,767 or -2,147,483,648 to 2,147,483,647 |
unsigned int | 2 or 4 bytes | 0 to 65,535 or 0 to 4,294,967,295 |
short | 2 bytes | -32,768 to 32,767 |
unsigned short | 2 bytes | 0 to 65,535 |
long | 4 bytes | -2,147,483,648 to 2,147,483,647 |
unsigned long | 4 bytes | 0 to 4,294,967,295 |
To get the exact size of a type or a variable on a particular platform, you can use the sizeof operator. The expressionssizeof(type) yields the storage size of the object or type in bytes. Given below is an example to get the size of int type on any machine −
#include <stdio.h> #include <limits.h> int main() { printf("Storage size for int : %d \n", sizeof(int)); return 0; }
When you compile and execute the above program, it produces the following result on Linux −
Storage size for int : 4
Floating-Point Types
The following table provide the details of standard floating-point types with storage sizes and value ranges and their precision −
Type | Storage size | Value range | Precision |
---|---|---|---|
float | 4 byte | 1.2E-38 to 3.4E+38 | 6 decimal places |
double | 8 byte | 2.3E-308 to 1.7E+308 | 15 decimal places |
long double | 10 byte | 3.4E-4932 to 1.1E+4932 | 19 decimal places |
The header file float.h defines macros that allow you to use these values and other details about the binary representation of real numbers in your programs. The following example prints the storage space taken by a float type and its range values −
#include <stdio.h> #include <float.h> int main() { printf("Storage size for float : %d \n", sizeof(float)); printf("Minimum float positive value: %E\n", FLT_MIN ); printf("Maximum float positive value: %E\n", FLT_MAX ); printf("Precision value: %d\n", FLT_DIG ); return 0; }
When you compile and execute the above program, it produces the following result on Linux −
Storage size for float : 4 Minimum float positive value: 1.175494E-38 Maximum float positive value: 3.402823E+38 Precision value: 6
The void Type
The void type specifies that no value is available. It is used in three kinds of situations −
S.N. | Types & Description |
---|---|
1 |
Function returns as void
There are various functions in C which do not return any value or you can say they return void. A function with no return value has the return type as void. For example,void exit (int status);
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2 |
Function arguments as void
There are various functions in C which do not accept any parameter. A function with no parameter can accept a void. For example, int rand(void);
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3 |
Pointers to void
A pointer of type void * represents the address of an object, but not its type. For example, a memory allocation function void *malloc( size_t size ); returns a pointer to void which can be casted to any data type.
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C - Variables
A variable is nothing but a name given to a storage area that our programs can manipulate. Each variable in C has a specific type, which determines the size and layout of the variable's memory; the range of values that can be stored within that memory; and the set of operations that can be applied to the variable.
The name of a variable can be composed of letters, digits, and the underscore character. It must begin with either a letter or an underscore. Upper and lowercase letters are distinct because C is case-sensitive. Based on the basic types explained in the previous chapter, there will be the following basic variable types −
Type | Description |
---|---|
char | Typically a single octet(one byte). This is an integer type. |
int | The most natural size of integer for the machine. |
float | A single-precision floating point value. |
double | A double-precision floating point value. |
void | Represents the absence of type. |
C programming language also allows to define various other types of variables, which we will cover in subsequent chapters like Enumeration, Pointer, Array, Structure, Union, etc. For this chapter, let us study only basic variable types.
Variable Definition in C
A variable definition tells the compiler where and how much storage to create for the variable. A variable definition specifies a data type and contains a list of one or more variables of that type as follows −
type variable_list;
Here, type must be a valid C data type including char, w_char, int, float, double, bool, or any user-defined object; and variable_listmay consist of one or more identifier names separated by commas. Some valid declarations are shown here −
int i, j, k; char c, ch; float f, salary; double d;
The line int i, j, k; declares and defines the variables i, j, and k; which instruct the compiler to create variables named i, j and k of type int.
Variables can be initialized (assigned an initial value) in their declaration. The initializer consists of an equal sign followed by a constant expression as follows −
type variable_name = value;
Some examples are −
extern int d = 3, f = 5; // declaration of d and f. int d = 3, f = 5; // definition and initializing d and f. byte z = 22; // definition and initializes z. char x = 'x'; // the variable x has the value 'x'.
For definition without an initializer: variables with static storage duration are implicitly initialized with NULL (all bytes have the value 0); the initial value of all other variables are undefined.
Variable Declaration in C
A variable declaration provides assurance to the compiler that there exists a variable with the given type and name so that the compiler can proceed for further compilation without requiring the complete detail about the variable. A variable definition has its meaning at the time of compilation only, the compiler needs actual variable definition at the time of linking the program.
A variable declaration is useful when you are using multiple files and you define your variable in one of the files which will be available at the time of linking of the program. You will use the keyword extern to declare a variable at any place. Though you can declare a variable multiple times in your C program, it can be defined only once in a file, a function, or a block of code.
Example
Try the following example, where variables have been declared at the top, but they have been defined and initialized inside the main function −
#include <stdio.h> // Variable declaration: extern int a, b; extern int c; extern float f; int main () { /* variable definition: */ int a, b; int c; float f; /* actual initialization */ a = 10; b = 20; c = a + b; printf("value of c : %d \n", c); f = 70.0/3.0; printf("value of f : %f \n", f); return 0; }
When the above code is compiled and executed, it produces the following result −
value of c : 30 value of f : 23.333334
The same concept applies on function declaration where you provide a function name at the time of its declaration and its actual definition can be given anywhere else. For example −
// function declaration int func(); int main() { // function call int i = func(); } // function definition int func() { return 0; }
Lvalues and Rvalues in C
There are two kinds of expressions in C −
- lvalue − Expressions that refer to a memory location are called "lvalue" expressions. An lvalue may appear as either the left-hand or right-hand side of an assignment.
- rvalue − The term rvalue refers to a data value that is stored at some address in memory. An rvalue is an expression that cannot have a value assigned to it which means an rvalue may appear on the right-hand side but not on the left-hand side of an assignment.
Variables are lvalues and so they may appear on the left-hand side of an assignment. Numeric literals are rvalues and so they may not be assigned and cannot appear on the left-hand side. Take a look at the following valid and invalid statements −
int g = 20; // valid statement 10 = 20; // invalid statement; would generate compile-time error
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